Version av: one bugfix, support for LÖVE 11.5
Lua Carousel » Devlog
All of yesterday's changes included a new bug: touches sometimes moved the scrollbar when they shouldn't. You can read all about the gory details at https://git.sr.ht/~akkartik/carousel.love/commit/42cc608d06821fcefad5b0d25c5583a... I hope bugfix changes will have fewer bugs over time :/
LÖVE also came out with a new release 11.5 today. This version has been tested with it and all seems well.
Your program for the day is a new feature for yesterday's tree fractal that adds some interactivity:
Iters = 7
Zoom = 10
X0 = Safe_width*3/4
Y0 = Safe_height-10
N = Safe_height/2/Iters/Zoom
Left = -0.3
Right = 0.7
function car.draw()
x,y = X0,Y0
Angle = -pi/2
Stack = {}
color(1,0,1, 0.4)
s = '0'
for _ = 1,Iters do
s = lsys(s)
end
--print(s)
draw_lsys(s)
draw_sliders()
end
function draw_lsys(s)
for i=1,#s do
local c = s:sub(i,i)
if c == '0' or c == '1' then
forward()
elseif c == '[' then
push()
elseif c == ']' then
pop()
end
end
end
function forward()
local x2 = x + N*cos(Angle)
local y2 = y + N*sin(Angle)
line(x,y, x2, y2)
--print('|', x,y, x2,y2)
x, y = x2, y2
end
function push()
table.insert(Stack, {x, y, Angle})
Angle = Angle+Left
--print('[', x,y, Angle)
end
function pop()
x,y, Angle = unpack(Stack[#Stack])
table.remove(Stack)
Angle = Angle+Right
--print(']', x,y, Angle)
end
function lsys(s)
local result = {}
for i=1,#s do
local c = s:sub(i,i)
if c == '1' then
table.insert(result, '11')
elseif c == '0' then
table.insert(result, '1[0]0')
else
table.insert(result, c)
end
end
return table.concat(result)
end
function draw_sliders()
Iters_slider = {
x0 = 50, y0 = Safe_width/2,
x1 = 150,
w=20, h=20,
lo = 1, hi = 12,
value = Iters,
}
draw_slider(Iters_slider)
end
function car.mouse_press(x,y, b)
if on_slider(Iters_slider, x,y) then
Iters_slider_selected = true
return
end
Iters_slider_selected = nil
--X0,Y0 = x,y
Left = -x/Safe_width
Right = y/Safe_height
end
function car.mouse_release(x,y, b)
Iters_slider_selected = nil
end
function car.update(dt)
if not Show_code and Iters_slider_selected then
Iters = slider_value(Iters_slider, App.mouse_x())
end
end

Files
carousel-av.love 108 kB
Dec 04, 2023
carousel-av-safe.love 108 kB
Dec 04, 2023
Get Lua Carousel
Lua Carousel
Write programs on desktop and mobile
| Status | In development |
| Category | Tool |
| Author | Kartik Agaram |
| Tags | LÖVE |
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