New version after 9 days
Lua Carousel » Devlog

The good news is the last version lasted 9 days. The bad news is carousel-az-safe.love was catastrophically broken for all 9 of those days. So much for "safe" :( I'm going to try harder to use both versions that I put out.
Other updates in this version:
- We do a little better about saving settings across restart. Saving settings is still unreliable on mobile platforms. In particular, Carousel will unfortunately forget your list of open screens every time you update to a new version. Please report if it forgets your open screens any other time. The _contents_ of screens that have been saved to file should never, ever be lost.
- Bug: scripts changing the font would mess up the UI. Carousel should now isolate font changes in your scripts from its UI.
- Bug: Errors were being prepended to the output buffer. Now they're appended.
- 2 new abbreviations in the abbreviation screen for math.floor and math.ceil.
As recompense for this issue, a humble program for your consideration, where populations of cell duke it out in an epic battle on the infinite (toroidal) surface of the Game of Life:
math.randomseed(os.time())
N = 6
W, H = ceil(Safe_width/N), ceil(Safe_height/N)
running = false
curr_color = {rand(), rand(), rand()}
curr, new = {}, {}
for x=1,W do
table.insert(curr, {})
table.insert(new, {})
for y=1,H do
table.insert(curr[x], {v=0, c={0,0,0}})
table.insert(new[x], {v=0, c={0,0,0}})
end end
function car.draw()
for x=1,W do
for y=1,H do
if curr[x][y].v > 0 then
color(unpack(curr[x][y].c))
rect('fill', x*N, y*N, N-1,N-1)
end end end
if not running then
local w = App.width('run')
color(0,0,1,0.4)
rect('fill', 60, 35, w+10,Line_height+10)
color(0,0,0)
rect('line', 60, 35, w+10,Line_height+10)
g.print('run', 65, 40)
color(unpack(curr_color))
rect('fill', Safe_width-100, 35, 60,Line_height+10)
color(0,0,0)
rect('line', Safe_width-100, 35, 60, Line_height+10)
end
end
function car.mousepressed(x,y)
if running then return end
if y > 30 and y < 35+Line_height+10 then
if x < 200 then
running = true
elseif x > Safe_width-100 then
curr_color = {rand(), rand(), rand()}
end
end
end
function car.update(dt)
if running then
step()
elseif not Show_code and App.mouse_down(1) then
local x,y = love.mouse.getPosition()
set(floor((x-1)/N)%W+1, floor((y-1)/N)%H+1)
end
end
function set(x,y)
curr[x][y].v = 1
local s, d = curr_color, curr[x][y].c
d[1], d[2], d[3] = s[1], s[2], s[3]
end
function step()
for x=1,W do
for y=1,H do
local n = nghs(x,y)
if n < 2 or n > 3 then
new[x][y].v = 0
elseif n == 2 or n == 3 and curr[x][y].v > 0 then
cpy(x,y)
else
-- n=3, birth
new[x][y].v = 1
-- copy some random live neighbor's color over
local oldc = random_color(x,y)
local c = new[x][y].c
c[1], c[2], c[3] = oldc[1], oldc[2], oldc[3]
end end end
curr, new = new, curr
end
function nghs(x,y)
return v(x-1,y-1) + v(x,y-1) + v(x+1,y-1)
+ v(x-1,y) + v(x+1,y)
+ v(x-1,y+1) + v(x,y+1) + v(x+1,y+1)
end
function v(x,y)
return curr[(x-1)%W+1][(y-1)%H+1].v
end
function cpy(x,y)
new[x][y].v = curr[x][y].v
local c, oldc = new[x][y].c, curr[x][y].c
c[1], c[2], c[3] = oldc[1], oldc[2], oldc[3]
end
function random_color(x,y)
local rgbs = {}
maybe_append_color(x-1, y-1, rgbs)
maybe_append_color(x-1, y, rgbs)
maybe_append_color(x-1, y+1, rgbs)
maybe_append_color(x, y-1, rgbs)
maybe_append_color(x, y+1, rgbs)
maybe_append_color(x+1, y-1, rgbs)
maybe_append_color(x+1, y, rgbs)
maybe_append_color(x+1, y+1, rgbs)
return rgbs[rand(#rgbs)]
end
function maybe_append_color(x,y, out)
x,y = (x-1)%W+1, (y-1)%H+1
if curr[x][y].v > 0 then table.insert(out, curr[x][y].c) end
end
If you try pasting this program into Lua Carousel, remember to first run the abbreviations on one of the example screens. Or if you've deleted that screen, here are the abbreviations this program uses:
g = love.graphics rect = g.rectangle color = g.setColor rand = math.random floor, ceil = math.floor, math.ceil
Files
carousel-ba.love 109 kB
Dec 16, 2023
carousel-ba-safe.love 109 kB
Dec 16, 2023
Get Lua Carousel
Lua Carousel
Write programs on desktop and mobile
| Status | In development |
| Category | Tool |
| Author | Kartik Agaram |
| Tags | LÖVE |
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